![]() Plus she drives the plane, so unless getting my pilot's license is a later quest, I'll likely be seeing her around wherever I go. ![]() I get the feeling that Malik, my pilot, is going to be a semi-major character as this goes on as she has a lot to say here. Man, that thing's a lot more substantial than my black helicopter from the first game. So I'm going to be hiding a lot pretty much. There's an achievement for finishing the game without a single non-boss kill you see, and it counts the enemies in this prologue even though I have no way of taking them down non-lethally. Jensen never goes anywhere without his trusty machine gun, and as head of security going Rambo on the soldiers' asses and single-handedly saving the day is in his job description. Only an absolute monster could dislike this tutorial system. These videos explain concepts in action much better than words alone ever could, and I have to opt in to watching them by hitting a button, so they're entirely ignorable. Well, we're still only up to the basics of crouching and picking up boxes so far, but you gotta walk before you can run (it hasn't taught me running yet). Well the 'environmental malfunction' turned out to be more of a 'armed soldiers are invading the building and gunning all of the scientists down malfunction', but fortunately I have these helpful videos popping up as I go to teach me the basics of combat. It makes me want to start tidying up for her, though I should probably do something about the stacks of notes accumulating on my own real life desk first. I've never seen a room in a video game look so lived in. There is a ridiculous amount of stuff lying around in here every surface is covered with piles of books and paper, even the floor. Reed keeps pestering me to leave with her already, but I'm going to rummage through her belongings instead. add a touch of class to what could've otherwise have been a very generic looking game.ĭr. Things like Dr Reed's high ruffled collar, the leather chair, electric candles etc. This Cyber-Renaissance style the designers have gone with could've easily looked ridiculous, but I think they've pulled it off. He doesn't seem all that keen on augmentation in general, though his badass trenchcoat has apparently been augmented with chintzy sofa fabric across the shoulders. He has chosen not to take advantage of his company's military-grade augmentations, so he's just a regular human at the moment, with no on screen HUD, inventory or mission goals list cluttering up his vision. Okay now I'm playing as Jenson in first person view. (Clicking screenshots will bring up a slightly higher resolution version for you to scrutinize.) I'll be sticking with the original version though, mostly because it's what I've got sitting in my Steam library right now (but also because I want to whine about the original boss fights at some point). Human Revolution was released on PC, PlayStation 3 and Xbox 360 in 2011, but it received a Director's Cut two years later to accompany the upgraded Wii U version. But as prequels go, will this be another Snake Eater or will it be an Arkham Origins? More importantly, which game am I implying to be the bad one out of those two? Perhaps we'll never know. Well, it's so I can play them in order, like duh.Īctually the order of the games isn't necessarily so straightforward, as although this is was the third Deus Ex game released, it's actually a prequel set 25 years earlier in the timeline. Deus Ex : Human Revolution! But why does this get shoved down the alphabet when my article on Invisible War appeared earlier in the year under 'D', you may be wondering in your brain. Due to overwhelming demand (one person almost asked for it) I've decided that the final 'H' game is going to be. ![]()
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